Rules, Settings, Points & Classification

F1 2016 | Wednesday @ 9pm EDT
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jeromef1
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Rules, Settings, Points & Classification

Post by jeromef1 » Tue Apr 25, 2017 9:26 pm

All Official PRL Championship’s shall adhere to the site wide PRL Rules.  You can find those here:  Racing Rules.

SETTINGS
  • Race Day: Wednesday
  • Race Time: 9pm EDT
  • Maximum Players:  22
  • Practice: None
  • Qualifying: Short Qualifying
  • Race Distance: 50%
  • Starting Grid: Realistic
  • Weather: Dynamic
  • Car Performance: Equal
  • Parc Fermé Rules: On
  • Vehicle Damage: Full
  • Collisions: On
  • Braking Assist:  Allowed
  • Traction Control:  Allowed
  • Automatic Gearbox:  Allowed
  • Pit Assist:  Banned
  • Dynamic Racing Line:  Allowed
  • View Allowed:  Any
  • Track Limits: Strict
  • Safety Car: On
  • Manual Starts: On
  • Formation Lap: On
Click here to understand and to convert EDT to your current time zone.
 
PLEASE KEEP IN MIND THAT THE GAME IS VERY UNBALANCED REGARDING THE ASSISTS.
In example, TC helps a lot on start, outside the track and during wet race. The game is stable online, but it's not a simulator, we see it as a simcade. In favor to get a full grid, we are allowing all assists. You are free to use or not the assists. Please don't start any discussions, or do not blame another driver for using or not the assists. Everyone is free to use the assists they want.
 
POINTS & CLASSIFICATION
  • Points for finishing position:  
    • 1st - 25 points
    • 2nd - 18 points
    • 3rd - 15 points
    • 4th - 12 points
    • 5th - 10 points
    • 6th - 8 points
    • 7th - 6 points
    • 8th - 4 points
    • 9th - 2 points
    • 10th - 1 point
  • No additional points will be awarded for pole positions or fastest laps.
  • Cars having covered less than 90% of the number of laps covered by the winner (rounded down to the nearest whole number of laps), will not be classified.
  • Drivers will not be allowed to drop their worst results from the season.  All race results will count toward the Championship.
 
RESTART RULES
One change from past seasons is in regards to restarts. Due to changes in the "one-shot quali" we will only restart a race session if 1 or more players drop prior to a timed lap being posted in qualification. Any driver who drops from that point until the end of the race session will be considered a DNF.

The only exception to this rule will be if the parameters for Mass Disconnection are met, which can be found in section 4 of the Racing Rules.
 
RULES FOR TEAMSPEAK AND F1 2016 VOICE AND TEXT CHAT
  • Teamspeak is the official channel for voice communication in this championship.
  • Use of F1 2016's/Teamspeak's Voice and Text chat is not allowed during Qualifying and Race sessions unless absolutely necessary.
    • Examples of allowed speak:
      • Watch out in turn 5. Car stopped on exit.
      • Sorry.
      • P5, overtake, I got heavy damage.
      • Number 66, pitstop
    • Examples of non-allowed speak:
      • Come on, what are you doing?
      • Sorry, but I didn't see you and...........
      • /(%¤)=/"#&%=("#%(&! (Rage)
      • Wow that was a nice battle!
  • Team radio is permitted during the race by using the whisper function of Teamspeak.
  • You must wait all drivers complete the race to start post-race chat.
  • All instructions given by the Event Organiser must be followed.
 
PROTESTING ON-TRACK INCIDENTS
  • On track incidents should be avoided at all costs.
  • PRL's Racing Rules are in effect for all official races through the season.
  • On track incidents should be reported to the PRL Stewards.
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bannerexpress
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Re: Rules, Settings, Points & Classification

Post by bannerexpress » Tue May 09, 2017 8:43 pm

Reading made - Banner
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V6onyourtail
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Re: Rules, Settings, Points & Classification

Post by V6onyourtail » Mon May 15, 2017 12:57 pm

I'm hoping we don't get plagued with wet weather again this season using "dynamic". We might have to go to "all dry" again this season in order to make this happen....
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LAcadien
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Re: Rules, Settings, Points & Classification

Post by LAcadien » Mon May 15, 2017 1:41 pm

V6onyourtail wrote: I'm hoping we don't get plagued with wet weather again this season using "dynamic".  We might have to go  to "all dry" again this season in order to make this happen....
Check what i wrote about weather viewtopic.php?f=59&t=410&start=20
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V6onyourtail
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Re: Rules, Settings, Points & Classification

Post by V6onyourtail » Mon May 15, 2017 6:15 pm

LAcadien wrote:
V6onyourtail wrote: I'm hoping we don't get plagued with wet weather again this season using "dynamic".  We might have to go  to "all dry" again this season in order to make this happen....
Check what i wrote about weather viewtopic.php?f=59&t=410&start=20

Okay dude, got it.  So in other words the lobby/Game was not set up correctly for the weather, so when you do select Random, it really is random:)
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LAcadien
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Re: Rules, Settings, Points & Classification

Post by LAcadien » Mon May 15, 2017 7:25 pm

V6onyourtail wrote:
LAcadien wrote:
V6onyourtail wrote: I'm hoping we don't get plagued with wet weather again this season using "dynamic".  We might have to go  to "all dry" again this season in order to make this happen....
Check what i wrote about weather viewtopic.php?f=59&t=410&start=20

Okay dude, got it.  So in other words the lobby/Game was not set up correctly for the weather, so when you do select Random, it really is random:)
No.. i had a preset saved for the lobby setting like we always do with all the other F1 20xx games, but the 2016 one happen to keep the same weather it set when you save your lobby settings. So if the game set the weather Qualify dry and Race Wet, each time i load the lobby setting i saved for PRL, its loading the same weather again and again. When i create a new lobby manualy, the weather change at each race.
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World Constructors Championship S6 D4 (Sahara Force India) [F1 2013]

World Drivers Championship S7 D3 (Scuderia Ferrari) [F1 2014]

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V6onyourtail
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Re: Rules, Settings, Points & Classification

Post by V6onyourtail » Tue May 16, 2017 2:18 pm

LAcadien wrote:
V6onyourtail wrote:
LAcadien wrote:

Check what i wrote about weather viewtopic.php?f=59&t=410&start=20

Okay dude, got it.  So in other words the lobby/Game was not set up correctly for the weather, so when you do select Random, it really is random:)
No.. i had a preset saved for the lobby setting like we always do with all the other F1 20xx games, but the 2016 one happen to keep the same weather it set when you save your lobby settings. So if the game set the weather Qualify dry and Race Wet, each time i load the lobby setting i saved for PRL, its loading the same weather again and again. When i create a new lobby manualy, the weather change at each race.
Okay, sounds right to me.  However, I did a 50% test quick race yesterday, and even though the weather was clear for the race using the random weather setting,  there was no dry weather for qualification.  I think we may see this type of behavior from F1 2016 for many of the races. Actually, I did two test races, and both were relatively the same.  The second test race the weather was fine for qualifications, but it rained for about 40% of the race:) 
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